With the Project NEXT Update 2023 over in the Advanced Server as well as Original Server, the last Patch Update has introduced Nolan in the Advanced Server. The developers have continued working more on the changes on Nolan, along with changing and optimizing heroes who rely on Crit Chance and CD Reduction. Let us break down it in this current Patch 1.7.98 Update in Mobile Legends.
New Hero changes: Nolan
Developers have made Nolan’s combo easier to perform and adjusted his damage in the early and late games.
Passive (↓)
Damage: 150 + 120% Total Physical Attack >> 120 + 100% Total Physical Attack
Skill 1 and 2 (↑)
- Cooldown: 1.5s at all levels >> 1.5-1s (scales with level)
- Energy Cost: 30 at all levels >> 35-25 (scales with level)
- This skill’s foreswing time has been reduced.
Ultimate (↑)
- Damage: 100-200 + 15% Total Physical Attack >> 130-230 + 70% Extra Physical Attack
- The distance between Nolan and the area of effect is slightly reduced, making it easier to hit targets in front with this skill.
- Reduced this skill’s foreswing time.
Mobile Legends Patch 1.7.98 Update: Hero Adjustments
Aulus (Buffed)
Developers are trying to increase Aulus’s laning sustainability in the early game and make it easier for him to join team fights in the late game.
Skill 1 (↑)
- Cooldown: 10s at all levels >> 16-14s (scales with level)
- Duration: 3s >> 5s
- New Effect – Frontal Damage Reduction: Every 10 Extra Physical Attack increases Damage Reduction by 1%, up to 60%.
Skill 2 (↑)
- Cooldown: 10-5s >> 6s at all levels
- HP Regen: 25-100 + 35% Extra Physical Attack >> 50-100
- Attack Speed Boost: 200% at all levels >> 100%-200% (scales with level)
Ultimate (~)
Hammer Craft: 15% Lifesteal >> 15% Crit Chance
Other
Developers have optimized the Aulus’ Battle Setups. Aulus now needs Crit Chance and CD Reduction equipment more.
Natalia (Buffed)
The adjustments made to Natalia’s Skill 2 didn’t work as we expected, so developers are reverting to its core effects for now. They have adjusted her Passive and Ultimate to make them clearer and more logical.
Passive (↓)
- Initial Crit Damage: 140% >> 150%
- Enhanced Basic Attack’s Damage: 200 + 130% Physical Attack >> 200 + 125% Physical Attack
- Developers have fixed an issue where her Enhanced Basic Attacks wouldn’t deal enough damage to Creeps or Turrets.
- They have removed the extra damage dealt when attacking the target from behind.
Skill 1 (↑)
Damage: 185-260 + 40% Physical Attack >> 250-350 + 50% Physical Attack
Skill 2 (~)
- Reverted Effect: Instead of being immune to damage from outside the smoke, she now becomes immune to all Basic Attacks while staying inside the smoke.
- Slow: 25%-50% >> 25%-75%
- The Attack Speed Boost was removed.
- An issue was fixed where the actual area of effect didn’t match the area shown.
Ultimate (↑)
- The Physical Attack bonus within 3s upon casting is removed.
- New Effect: Crit Chance increases by 15-45% when the Ultimate is upgraded.
Leomord (Buffed)
Developers have optimized Leomord’s build options.
Passive (~)
New Effect: Every 1% of Leomord’s Crit Chance will be converted into 1 Physical Attack.
Ultimate (↑)
Cooldown: 45-35s >> 40-30s
Other
The Battle Setups are optimized.
Miya (Adjusted)
Developers have optimized her Skill 2’s skill animation and slightly adjusted the effects.
Skill 2 (~)
Developers have slightly increased the cast range and the delay from casting the skill to dealing damage.
Beatrix (~)
Developers have optimized the Submachine Gun Ultimate’s animation and gave her new combo possibilities.
Nibiru – Ultimate (~)
- It now hits random targets in the area of effect, but the same target cannot be hit more than 10 times.
- New Effect: She can now use the Battle Spell “Flicker” during this Ultimate.
That’s all for our current Patch Update!
What are your thoughts on the Mobile Legends Patch 1.7.98 Update in the Advanced Server? Let us know your opinions in the comments below!
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